One problem for understanding action selection is determining the level of abstraction used for specifying an “act”. At the most basic level of abstraction, an atomic act could be anything from contracting a muscle cell to provoking a war. Typically for any one action-selection mechanism, the set of possible actions is predefined and fixed.
Most researchers working in this field place high demands on their agents:
- The acting agent typically must select its action in dynamic and unpredictable environments.
- The agents typically act in real time; therefore they must make decisions in a timely fashion.
- The agents are normally created to perform several different tasks. These tasks may conflict for resource allocation (e.g. can the agent put out a fire and deliver a cup of coffee at the same time?)
- The environment the agents operate in may include humans, who may make things more difficult for the agent (either intentionally or by attempting to assist.)
- The agents themselves are often intended to model animals or humans, and animal/human behaviour is quite complicated.
For these reasons action selection is not trivial and attracts a good deal of research.
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